local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133002410
L1_1 = {}
L2_1 = {}
L2_1.config_id = 410001
L2_1.monster_id = 25020201
L3_1 = {}
L3_1.x = 1382.352
L3_1.y = 272.751
L3_1.z = -656.902
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 317.927
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 35
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 410002
L3_1.monster_id = 25020201
L4_1 = {}
L4_1.x = 1374.922
L4_1.y = 271.332
L4_1.z = -657.431
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 6.204
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 35
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 410003
L4_1.monster_id = 25030201
L5_1 = {}
L5_1.x = 1378.956
L5_1.y = 269.732
L5_1.z = -650.956
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 317.927
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 35
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.climate_area_id = 1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 410004
L5_1.monster_id = 25030301
L6_1 = {}
L6_1.x = 1376.945
L6_1.y = 269.689
L6_1.z = -651.573
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 338.918
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 35
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.climate_area_id = 1
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 410005
L6_1.monster_id = 25070101
L7_1 = {}
L7_1.x = 1369.864
L7_1.y = 269.343
L7_1.z = -650.305
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 74.91
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 35
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.climate_area_id = 1
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 410006
L7_1.monster_id = 25070101
L8_1 = {}
L8_1.x = 1369.375
L8_1.y = 268.653
L8_1.z = -646.768
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 74.91
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 35
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.climate_area_id = 1
L7_1.area_id = 10
L8_1 = {}
L8_1.config_id = 410007
L8_1.monster_id = 25010401
L9_1 = {}
L9_1.x = 1366.972
L9_1.y = 270.771
L9_1.z = -654.998
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 74.91
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 35
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.climate_area_id = 1
L8_1.area_id = 10
L9_1 = {}
L9_1.config_id = 410008
L9_1.monster_id = 25010401
L10_1 = {}
L10_1.x = 1364.505
L10_1.y = 269.481
L10_1.z = -648.043
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 74.91
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 35
L9_1.drop_id = 1000100
L9_1.disableWander = true
L9_1.climate_area_id = 1
L9_1.area_id = 10
L10_1 = {}
L10_1.config_id = 410009
L10_1.monster_id = 25010501
L11_1 = {}
L11_1.x = 1366.615
L11_1.y = 268.137
L11_1.z = -643.069
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 94.864
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 35
L10_1.drop_id = 1000100
L10_1.disableWander = true
L10_1.climate_area_id = 1
L10_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1410010
L2_1.name = "ANY_MONSTER_DIE_410010"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_410010"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_410010"
L3_1 = {}
L3_1.config_id = 1410011
L3_1.name = "ANY_MONSTER_DIE_410011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_410011"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_410011"
L4_1 = {}
L4_1.config_id = 1410012
L4_1.name = "GROUP_LOAD_410012"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_GROUP_LOAD_410012"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 410001
L5_1 = 410002
L6_1 = 410003
L7_1 = 410004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_410010"
L5_1 = "GROUP_LOAD_410012"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 410005
L6_1 = 410006
L7_1 = 410007
L8_1 = 410008
L9_1 = 410009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_410011"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_410010 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.RefreshGroup
  L3_2 = A0_2
  L4_2 = {}
  L4_2.group_id = 133002410
  L4_2.suite = 2
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 1110175
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_410010 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_410011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "4121007"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_410011 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.ShowReminder
  L3_2 = A0_2
  L4_2 = 1110174
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : active_reminder_ui"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GROUP_LOAD_410012 = L1_1
